@startuml
sprite $square_js [48x48/16] {
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!define FA6_SQUARE_JS(_alias) ENTITY(rectangle,black,square_js,_alias,FA6 SQUARE_JS)
!define FA6_SQUARE_JS(_alias, _label) ENTITY(rectangle,black,square_js,_label, _alias,FA6 SQUARE_JS)
!define FA6_SQUARE_JS(_alias, _label, _shape) ENTITY(_shape,black,square_js,_label, _alias,FA6 SQUARE_JS)
!define FA6_SQUARE_JS(_alias, _label, _shape, _color) ENTITY(_shape,_color,square_js,_label, _alias,FA6 SQUARE_JS)
skinparam folderBackgroundColor<<FA6 SQUARE_JS>> White
@enduml